This Week’s Update!

July 29, 2011 at 9:19 PM | Posted in AQWorlds News, Notices, Random | Leave a comment
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Haha, hey guys! It’s been a while. Sorry I was really busy the whole month of July and August should be a bit better.

Anyway, cheers to Artix and the team for making one of the BEST storylines ever!

NEW CLASSES

Two new classes- Evolved Shaman and Undead Slayer– both cost 2,000 AC’s or get Rank 10 in Arcangrove for the Evolved Shaman and Rank 10 Doomwood for the Undead Slayer and get the class for free! Both are non-member.

Evolved Shaman

Valencia poses with the class above ;D The class is mainly based on WIS and INT and it’s a caster class. Here’s a breakdown of the class (credits to the all awesome  Alina)

EVOLVED SHAMAN CLASS BREAKDOWN

Auto Attack
2 second attack
A basic attack, taught to all adventurers.
 

Freezing Flame
Rank 1
5 mana, 6 second cooldown

Deals moderate damage and either burns your foe for damage over time or freezes your target in place, stunning them for 4 seconds. Effect increased by Elemental Grasp.

Furious Gale
Rank 2
15 mana, 10 second cooldown

Deals heavy damage and reduces enemy haste while increasing yours for a short time. Effects both increased by Elemental Grasp.

Refreshing Rain
Rank 3
20 mana, 15 second cooldown

Casts a Heal Over Time on yourself and nearby allies. Duration of the healing effect is increased by Elemental Grasp.

 
Ancestral Teachings
Rank 4 Passive
Increast INT by 15%


Primal Fury
Rank 4 Passive
Increase Crit Chance by 8%

Elemental Grasp
Rank 5
60 mana, 16 second cooldown
Deals light damage to target and applies Elemental Grasp, negating all target Evasion and Critical Strike chance. This effect also makes the Evolved Shaman’s spells more powerful, and gets stronger the more spells the Shaman casts against the target.

Elemental Storm
Rank 10 Passive
Small chance to greatly increase the power of an AoE ability.

Undeadslayer

Robina is wearing the class in the picture wayyyy upthere. Alright, I’ll first give the class breakdown (thanks to the BEASTLY GREEN CYSERO)

The UndeadSlayer Class has an interesting dynamic that you won’t find in any other class. It takes both Mana to use its abilities but you also need to gather Spirit Orbs to increase the effects of the skills. Getting Spirit Orbs is easy, you get one every time your auto-attack goes off against an undead, even if you miss. You’ll see the count going up as you fight and it will max out that 200 Spirit Orbs.

AUTO ATTACK

2 second cooldown.

A basic attack, taught to all adventurers. When attacking undead you gain spirit power.

In this model AA actually plays a pretty important role in battle. This is your only damage power that does not do increased damage against undead but it’s the only way to gain Spirit Orbs. You will want to pay close attention to how much spirit power you have saved up.

Just watch your character and the game will display how much spirit power you have banked each time you auto-attack.

EXORCISE

10 mana, 2 second cooldown.

A powerful spirit attack, damage enhanced by spirit power. More effective against undead.

This class is not complex. This is an attack. It does damage. It does more damage against undead. The more Spirit Orbs you have banked, the more damage it does. It’s a very inexpensive skill with a very fast cooldown so spam it.
 

SPIRIT OF HEALING

20 mana, 10 second cooldown.

Heal yourself with spirit power. Amount healed increased with spirit power.

A handy self-heal. It’s enough to keep you alive with low spirit orbs but as stacks go up it makes it insane. Nearly a full heal with the max 200 Spirit Orbs banked.

This one will eat your mana if you’re not careful but considering the cooldown it shouldn’t be a problem for most to balance cost versus effect.

VORPAL STRIKE

10 mana, 5 second cooldown.

A strong attack enhanced by spirit power.

Once again, if you can make a sandwich, you can use this class. This is another attack. It also does damage. The more Spirit Orbs you have banked, the more damage it does. Once again, it’s cheap and has a fast cooldown. Your mana won’t flat line if you are spamming this one as soon as the cooldown pops either.

REJUVINATION & BLESSED SPEED BURST

Rank 4 Passive

Increase Endurance by 15%

Increase Haste by 10%

Your basic passives here. Ranking up the class unlocks the ability to attack faster than ever before while taking more of a beating.

 

DRAGON LANCE

30 mana, 30 second cooldown.

A strong attack enhanced by spirit power.

The UndeadSlayer’s ultimate attack. Requires at least 20 Spirit Power to use. Consumes ALL Spirit Power.

Here’s the Big Daddy attack for Undead Slayer. This attack does a MININUM of around 6000 damage to an undead foe and the damage only goes up with the Spirit Orbs you bank. With a full stack banked, it’s not uncommon to see a crit for around 15-20,000 damage. It’s pretty nasty.

 

SPIRIT SURGE

Rank 10 Passive

Small chance that using one of your skills other than Auto-Attack may result in instantly maxing out your Spirit Power.

This is a pretty nice little extra you get for maxing out the class. I’ve had it happen to me only twice in testing but suddenly your heals are HUGE and your Dragon Lance are taking a third of an undead bosses life.

SUMMARY: I’ve solo’d Noxus several times with this class. It’s really pretty nice against undead. As I mentioned earlier, against anything else it’s a decent enough class but it’s really specialized to Undead. it rips through them like a hot knife through butter.

There are a few tactics that you might want to use.

I’ve found it pretty useful against undead bosses to just sit there and heal myself until ive’ got a LOT of Spirit Orbs banked. After that you can either blow it all on a big Dragon Lance, cause it’s nice to see that BIG damage, but make sure you heal first. One last mega-heal never hurts and after the Lance, because after that you’re back to 0 Orbs and a rinky dink heal.

The other option is to keep the stacks and damage flowing. If you keep the spirit orbs banked, Exorsize and Vorpal Strike start really doing some serious damage and the BEST part is they the cooldowns and mana cost remain steady so you just clewing through the bosses HP and keeping up those mega-self-heals.

Depends on your play-style.

Either way, I think this class accomplishes what Artix wanted when he designed the skills. It allows you to mow through undead as if you WERE Artix himself, Spirit Orbs and all. The more you fight the STRONGER you get.

Lol alright all that class stuff above this line and before when I say that Cysero is awesome- was written by Cysero. Kudos to him. As you can see- it’s amazing with undead else it’s a decent class. Cysero doesn’t really like it according to Artix since there isn’t exactly any strategy to it. But yeah.

NEW COLOR PICKER

It’s a LOT. Like the one they use in flash. But here’s images of it for you guys. It’s nice that it’s organized and you can have any color though. Real nice.

Basically you just have to click on the little palette to get the whole thing (and look fancy arrows I made for you guys xD)

THE BIG RELEASE…

If you haven’t played it yet and you’re update. You can’t be serious. Go check out my ‘walkthrough’ (beware there are spoilers ;D) here. Anyway- it’s not really a walkthrough but it tells you what happens.

Either way- BEST. RELEASE EVER. IN AQWORLDS. It was amazing. I gave up on DF a couple of years, but I’m pretty sure that THAT plotline was amazing too.

Thank you so much AQW Team for making the awesome walkthrough and thank you SO MUCH viewers😀 Doomwood really gave me a lot of views and comments and I felt all DAT LOVE BRO. Thanks guys😀

-PhantomDP

 

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